/*********************************************
 * Student    : Teodoro Cipresso
 * Course     : CS286
 * Professor  : Vidya Setlur
 * Assignment : Term Project (BlueTanks)
 *********************************************/
package edu.sjsu.cs286.teodoro.cipresso.playfield;

import javax.microedition.lcdui.game.TiledLayer;

/**
 * Game canvas constants and public methods
 */
public interface IBlueTankCanvas {

	// getters
	TiledLayer getImpassableTerrain();

	TiledLayer getPassableTerrain();

	// N80 Screen Height = 418
	static final int PLAYFIELD_HEIGHT = 280;

	// N80 Screen Width = 352
	static final int PLAYFIELD_WIDTH = 180;
	
	//
	static final int ARMOR_BAR_WIDTH = 16;

	// Game update cycle delay
	static final int GAME_CYCLE_DELAY = 128;
} // IBlueTankCanvas()
